0.2 / Resources
Roadmap
The Infinity Gems vision: from a collaborative hub to a complete creative ecosystem.
Development milestones
- November 2024 Q4Phase 0
Founding of Black Spectre
Establishing the foundation for a next-generation creative ecosystem.
- January 2026 Q1Phase 1
Start development of the prototype
Building a robust Web-GPU based engine and native USD pipeline for the collaborative hub.
- April 2026 Q2Phase 1
Development of MVP
Implementing real-time collaboration and powerful AI-driven workflows.
- July 2026 Q3Phase 1
Private alpha release
Testing the core Web-GPU engine and collaborative features with initial users.
- September 2026 Q3Phase 1
Release candidate
Finalizing the ultimate collaborative hub for public deployment.
- December 2026 Q4Phase 2
Start development
Introducing Vulkan compatibility and generative 2D/3D assets.
- April 2027 Q2Phase 2
Release candidate
Launching a sophisticated suite for advanced shading, lighting, and compositing.
- July 2027 Q3Phase 3
Start development
Integrating tools for modeling, texturing, and animation to unify the creative process.
- September 2028 Q3Phase 4
Start development
Advanced robotics integration, real-world physics simulations, and AI-driven spatial intelligence.
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Explore the ideas and decisions behind Infinity Gems.