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Studio / Remote / Medellín

3D Generalist Artist

Black Spectre Studio is looking for a 3D generalist with a strong eye for cinematic storytelling to help bring our projects to life.

About the Role

You’ll work directly within our studio pipeline creating 3D assets, environments, and animations for film, games, and interactive experiences. This is a role for someone who is comfortable moving between modeling, rigging, and rendering without losing momentum.

What You’ll Do

  • Create high-quality 3D models, environments, and characters using Blender and industry-standard tools.
  • Collaborate with directors and art directors to ensure visual consistency across projects.
  • Optimize assets for real-time and web-based rendering workflows.
  • Contribute to building a reusable asset library for future productions.

What We’re Looking For

  • 3+ years of experience as a 3D artist in film, games, or advertising.
  • Strong proficiency in Blender; experience with Houdini or Cinema 4D is a plus.
  • Portfolio demonstrating cinematic quality and storytelling sensibility.
  • Comfortable working within an agile, iterative production environment.
  • Bonus: experience with WebGL or real-time rendering pipelines.

What We Offer

  • Competitive salary.
  • Creative freedom and direct collaboration with the director.
  • Flexible hours and hybrid work options from Medellín.
  • Involvement in original IP projects from day one.